samedi 11 juin 2011

Game balancing and partial fixes

I reseted the game again and I have made lot of changes in regard with game balancing:

Balancing:
- Planets cost much more to buy
- Tourism, ore and petroleum planets generate revenue based on demand, too much of a specific planet and you start to produce less credits.
- Inflation is a little bit higher

Bugs:
- Light cruisers production now work
- Population and credits growth were full of bugs, 2-3 hours worth of bugs fixed :)
- Bank can now loan you useful amount of money


As always, I welcome any feedbacks.