I reseted the game again and I have made lot of changes in regard with game balancing:
Balancing:
- Planets cost much more to buy
- Tourism, ore and petroleum planets generate revenue based on demand, too much of a specific planet and you start to produce less credits.
- Inflation is a little bit higher
Bugs:
- Light cruisers production now work
- Population and credits growth were full of bugs, 2-3 hours worth of bugs fixed :)
- Bank can now loan you useful amount of money
As always, I welcome any feedbacks.
"- Tourism, ore and petroleum planets generate revenue based on demand, too much of a specific planet and you start to produce less credits."
RépondreSupprimerI think this is very interesting idea, makes game more immersive. Altho its still lacking of something to make me want to play for longer :/
Something has happened, the game is unplayable now.
RépondreSupprimerOops ... User Notice : Database Error: Unknown column 'coalition_owner' in 'field list', Query: SELECT coalition_owner FROM tb_coalitions WHERE id = 6