lundi 28 mars 2011

Game reset and source code

I restarted the game today because when I initially copied the game here, it was from my local test server and all values were out of balance. In Solar Imperium 3 you are not supposed to have values over few millions.

I also produced a source code snapshot for the adventurous who might want to install it on their servers.

http://www.solarimperium.com/downloads/solar30_source_28mars2011.zip

You can post any bugs to http://www.mrgtech.ca/support, it will really help me.

To play online, the link is still the same: http://www.solarimperium.com/alpha/

Btw, it was fun to see old players coming back to play on the alpha version :)

jeudi 10 mars 2011

Updates and an humble request for help

I was hoping to release the 3.0 before 2011 but I miscalculated how much hours a day can have. Here a list of missing things in the code:

- Guerilla , Nuclear warfare and invasion code
- Empires can get really down without ever collapsing (have to add a collapse check somewhere)
- Facebook integration

That's it for the code, everything else is working:

- Create / manage players with or without email verification at signup
- Administrative interface completed (Create games)
- Can join games as emperor/ess
- Can do turns with full economic calculations
- Covert operations
- Pirate raids
- Solar Bank
- Automatic food sold on market
- Supply production
- Research tree
- New command ship system
... and so on ... etc.

A incomplete product is better than no product. I have put a alpha version online if you want to try it:
http://www.solarimperium.com/alpha

You are free to test it and find and exploit bugs as long as you don't get root access to my server :)

If you find something that does not work as intended, please report it to me through this blog.



Request for help:




Once in a blue moon, a programmer have to bypass his ego and ask for help. I am working at part-part time on this project for something like five years. Along the years I had alot of fun debugging and developping this project with all sort of players around the world. I think this project start to be overwhelming for me and my already full coding schedule. If you want to help me complete this project here a list of things the game is currently needing:



- Real artwork made by someone with talent :)

- Research tree is not populated at all, someone want to define which researchs to add? A new feature of the research tree is that is now a real tree. You can set prerequire technologies to unlock better ones.
- No help file written so far / Galaxypedia.
- Tutorial pages are also empty.
- Maybe adding some programmers which may accelerate things? (PHP5, MySQL, JQuery).
- Someone who could fix all my spelling errors.
- Translators?
- Testers (Game logic, tweaking values, cross-browsers support)

By the way, this game is released for free under public license, I can put your name in a credits page but I cannot offer much more.


Anyway, time to sleep.

Yanick



Some random screenshot from my today's development.