samedi 11 juin 2011

Game balancing and partial fixes

I reseted the game again and I have made lot of changes in regard with game balancing:

Balancing:
- Planets cost much more to buy
- Tourism, ore and petroleum planets generate revenue based on demand, too much of a specific planet and you start to produce less credits.
- Inflation is a little bit higher

Bugs:
- Light cruisers production now work
- Population and credits growth were full of bugs, 2-3 hours worth of bugs fixed :)
- Bank can now loan you useful amount of money


As always, I welcome any feedbacks.

2 commentaires:

  1. "- Tourism, ore and petroleum planets generate revenue based on demand, too much of a specific planet and you start to produce less credits."
    I think this is very interesting idea, makes game more immersive. Altho its still lacking of something to make me want to play for longer :/

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  2. Something has happened, the game is unplayable now.

    Oops ... User Notice : Database Error: Unknown column 'coalition_owner' in 'field list', Query: SELECT coalition_owner FROM tb_coalitions WHERE id = 6

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